| version 1.2 | | version 1.3 |
|---|
| | |
| | | |
| OBJECTS = digi.$(OBJ) hmpfile.$(OBJ) ipx_win.$(OBJ) \ | | OBJECTS = digi.$(OBJ) hmpfile.$(OBJ) ipx_win.$(OBJ) \ |
| joyhh.$(OBJ) key.$(OBJ) mouse.$(OBJ) timer.$(OBJ) winnet.$(OBJ) \ | | joyhh.$(OBJ) key.$(OBJ) mouse.$(OBJ) timer.$(OBJ) winnet.$(OBJ) \ |
| mono.$(OBJ) palw32.$(OBJ) joydefs.$(OBJ) serial.$(OBJ) | | mono.$(OBJ) joydefs.$(OBJ) serial.$(OBJ) |
| | | |
| | | ifdef WGL_IO |
| | | OBJECTS += glinit.$(OBJ) |
| | | else |
| | | OBJECTS += palw32.$(OBJ) |
| ifdef D1XD3D | | ifdef D1XD3D |
| OBJECTS += pch.$(OBJ) win32.$(OBJ) scene.$(OBJ) texture.$(OBJ) winmain.$(OBJ) | | OBJECTS += pch.$(OBJ) win32.$(OBJ) scene.$(OBJ) texture.$(OBJ) winmain.$(OBJ) |
| OBJECTS += $(LIBDIR)d1x.res debug.$(OBJ) | | OBJECTS += $(LIBDIR)d1x.res debug.$(OBJ) |
| | |
| SUBDIRS = d3dframe | | SUBDIRS = d3dframe |
| else | | else |
| OBJECTS += init.$(OBJ) gr.$(OBJ) | | OBJECTS += init.$(OBJ) gr.$(OBJ) |
| | | endif |
| endif | | endif |
| | | |
| OUTPUT = $(LIBDIR)io.$(ARC) | | OUTPUT = $(LIBDIR)io.$(ARC) |