Filename: glx.c | |||
Revision 1.17 | donut | 2002/04/02 19:27:37 | +4 -0 |
add ogl_setbrightness_internal stub for glx | |||
Show difference between Revision 1.16 and 1.17 | |||
Revision 1.16 | donut | 2000/02/07 10:13:12 | +1 -0 |
include u_mem.h | |||
Show difference between Revision 1.15 and 1.16 | |||
Revision 1.15 | donut | 2000/01/12 09:01:04 | +1 -0 |
set wm hints after resize | |||
Show difference between Revision 1.14 and 1.15 | |||
Revision 1.14 | donut | 1999/10/18 06:57:59 | +114 -4 |
added X window hints for glx code | |||
Show difference between Revision 1.13 and 1.14 | |||
Revision 1.13 | donut | 1999/10/08 10:55:55 | +24 -31 |
ogl updates | |||
Show difference between Revision 1.12 and 1.13 | |||
Revision 1.12 | donut | 1999/10/07 21:30:06 | +2 -2 |
ogl alttexmerge, sub_bitmap handling, new texture handling struct, renderstats & badtextures cheats, fixed viewport position, runtime ogl loading, etc | |||
Show difference between Revision 1.11 and 1.12 | |||
Revision 1.11 | donut | 1999/09/30 23:02:27 | +1 -3 |
opengl direct support for ingame and normal menus, fonts as textures, and automap support | |||
Show difference between Revision 1.10 and 1.11 | |||
Revision 1.10 | donut | 1999/09/29 07:49:01 | +6 -6 |
added code to prevent possible freeing of not yet allocated cursor/pixmap | |||
Show difference between Revision 1.9 and 1.10 | |||
Revision 1.9 | donut | 1999/09/29 01:18:20 | +41 -7 |
added hiding of cursor and grabbing of pointer in GLX "fullscreen" mode | |||
Show difference between Revision 1.8 and 1.9 | |||
Revision 1.8 | donut | 1999/09/25 02:54:26 | +1 -1 |
fixed squished sprite problem, and made viewport resize correctly | |||
Show difference between Revision 1.7 and 1.8 | |||
Revision 1.7 | donut | 1999/09/24 07:31:42 | +2 -0 |
optimized state changes with some handy defines to only change when needed | |||
Show difference between Revision 1.6 and 1.7 | |||
Revision 1.6 | donut | 1999/09/24 03:37:29 | +30 -2 |
preliminary GLX fullscreen support | |||
Show difference between Revision 1.5 and 1.6 | |||
Revision 1.5 | donut | 1999/09/23 03:03:46 | +1 -1 |
glx: fixed key release problem | |||
Show difference between Revision 1.4 and 1.5 | |||
Revision 1.4 | donut | 1999/09/22 01:53:31 | +21 -17 |
GLX: uses XResizeWindow instead of creating a new window each time | |||
Show difference between Revision 1.3 and 1.4 | |||
Revision 1.3 | donut | 1999/09/21 04:05:55 | +5 -2 |
mostly complete OGL implementation (still needs bitmap handling (reticle), and door/fan textures are corrupt) | |||
Show difference between Revision 1.2 and 1.3 | |||
Revision 1.2 | donut | 1999/09/16 03:00:10 | +1 -0 |
include event.h in proper file to remove undefined func for init_gii_xwin | |||
Show difference between Revision 1.1 and 1.2 | |||
Revision 1.1 | donut | 1999/09/16 02:57:09 | None |
preliminary OpenGL support (GLX window creation, and a kludge to draw the framebuffer with ogl) |
Filename: gr.c | |||
Revision 1.41 | donut | 2004/05/23 02:35:25 | +2 -0 |
restore gamma ramp on exit since some drivers don't do it automatically (eg, ati's fglrx linux driver) | |||
Show difference between Revision 1.40 and 1.41 | |||
Revision 1.40 | donut | 2004/02/26 04:14:03 | +4 -1 |
fix compile when GL_NV_register_combiners isn't defined | |||
Show difference between Revision 1.39 and 1.40 | |||
Revision 1.39 | donut | 2003/07/06 01:51:16 | +1 -0 |
fix win32 GL_NV_register_combiners build stuff | |||
Show difference between Revision 1.38 and 1.39 | |||
Revision 1.38 | donut | 2003/07/06 00:45:21 | +15 -2 |
opengl hardware super-transparency support using GL_NV_register_combiners | |||
Show difference between Revision 1.37 and 1.38 | |||
Revision 1.37 | donut | 2003/07/02 07:26:21 | +4 -2 |
use GL_RGB for non-transparent textures, and fix fonts not having transparent flag set (wouldn't get paletted) | |||
Show difference between Revision 1.36 and 1.37 | |||
Revision 1.36 | donut | 2003/07/01 14:58:22 | +17 -0 |
add OGL paletted texture support | |||
Show difference between Revision 1.35 and 1.36 | |||
Revision 1.35 | donut | 2003/03/09 19:50:30 | +1 -1 |
fix possibility of saving incomplete .tga screenshots if the entire thing wasn't written in one call to write() | |||
Show difference between Revision 1.34 and 1.35 | |||
Revision 1.34 | donut | 2002/07/08 00:10:02 | +3 -3 |
fix funky ogl gammaramp palette when getting hit sometimes (didn't handle negative palette steps) | |||
Show difference between Revision 1.33 and 1.34 | |||
Revision 1.33 | donut | 2002/04/22 20:15:35 | +13 -2 |
add anisotropic texture filtering support | |||
Show difference between Revision 1.32 and 1.33 | |||
Revision 1.32 | donut | 2002/04/06 17:21:25 | +9 -5 |
utilize hardware multitexturing support if possible (requires GL_NV_texture_env_combine4 extension) | |||
Show difference between Revision 1.31 and 1.32 | |||
Revision 1.31 | donut | 2002/04/01 08:04:53 | +30 -13 |
implement brightness/palette effects in OGL using SetGammaRamp, much faster than the hack that was being used. currently SDL only (though not too hard too add to WGL, not as easy as sdl) | |||
Show difference between Revision 1.30 and 1.31 | |||
Revision 1.30 | donut | 2002/04/01 01:58:17 | +4 -0 |
add -gl_trilinear OGL command line option | |||
Show difference between Revision 1.29 and 1.30 | |||
Revision 1.29 | donut | 2002/03/26 21:26:49 | +5 -5 |
fix off by .5 errors in ogl_upixelc and ogl_ulinec | |||
Show difference between Revision 1.28 and 1.29 | |||
Revision 1.28 | donut | 2002/03/26 09:02:07 | +2 -2 |
fix off-by-one error in ogl_urect, right and bottom are inclusive not exclusive | |||
Show difference between Revision 1.27 and 1.28 | |||
Revision 1.27 | donut | 2001/07/27 17:27:12 | +6 -0 |
added OGL check for matrox cards to disable GL_INTENSITY4 | |||
Show difference between Revision 1.26 and 1.27 | |||
Revision 1.26 | donut | 2000/10/28 09:31:08 | +21 -0 |
OGL support for fullscreen toggle key while in menus | |||
Show difference between Revision 1.25 and 1.26 | |||
Revision 1.25 | donut | 2000/02/07 10:14:21 | +5 -1 |
fix gr_init mem leak | |||
Show difference between Revision 1.24 and 1.25 | |||
Revision 1.24 | donut | 2000/01/13 08:55:05 | +2 -2 |
moved some debug statements inside ifdefs where they should be | |||
Show difference between Revision 1.23 and 1.24 | |||
Revision 1.23 | donut | 2000/01/12 10:22:45 | +37 -5 |
WGL: fixed fullscreen toggle crash, alt-tab works, fullscreen doesn't resize stuff, setable refresh rate, first attempt at multi-texturing | |||
Show difference between Revision 1.22 and 1.23 | |||
Revision 1.22 | donut | 1999/11/21 13:00:09 | +7 -31 |
Changed screen_mode format. Now directly encodes res into a 32bit int, rather than using arbitrary values. | |||
Show difference between Revision 1.21 and 1.22 | |||
Revision 1.21 | donut | 1999/11/10 10:58:23 | +1 -1 |
fix segfault on shutdown while in opengl fullscreen mode | |||
Show difference between Revision 1.20 and 1.21 | |||
Revision 1.20 | donut | 1999/10/20 07:34:07 | +5 -0 |
opengl rendered reticle, and better g3_draw_sphere | |||
Show difference between Revision 1.19 and 1.20 | |||
Revision 1.19 | donut | 1999/10/18 07:26:38 | +71 -55 |
beginning work on bitblt with source==BM_OGL, fixes squished bitblts, better support for alternate texture formats, support for driver specific hacks, etc | |||
Show difference between Revision 1.18 and 1.19 | |||
Revision 1.18 | donut | 1999/10/12 05:28:42 | +23 -7 |
made screenshot func write a tga instead of raw rgb data | |||
Show difference between Revision 1.17 and 1.18 | |||
Revision 1.17 | donut | 1999/10/09 05:05:52 | +4 -2 |
fixed -gl_voodoo to set fullscreen immediatly | |||
Show difference between Revision 1.16 and 1.17 | |||
Revision 1.16 | donut | 1999/10/08 10:55:55 | +20 -1 |
ogl updates | |||
Show difference between Revision 1.15 and 1.16 | |||
Revision 1.15 | donut | 1999/10/07 21:30:06 | +86 -11 |
ogl alttexmerge, sub_bitmap handling, new texture handling struct, renderstats & badtextures cheats, fixed viewport position, runtime ogl loading, etc | |||
Show difference between Revision 1.14 and 1.15 | |||
Revision 1.14 | donut | 1999/09/30 23:02:27 | +93 -83 |
opengl direct support for ingame and normal menus, fonts as textures, and automap support | |||
Show difference between Revision 1.13 and 1.14 | |||
Revision 1.13 | donut | 1999/09/30 01:46:35 | +30 -13 |
added -gl_mipmap and -gl_simple, and documented them | |||
Show difference between Revision 1.12 and 1.13 | |||
Revision 1.12 | donut | 1999/09/29 04:35:23 | +111 -0 |
added preliminary ogl screenshot capability | |||
Show difference between Revision 1.11 and 1.12 | |||
Revision 1.11 | donut | 1999/09/27 07:56:38 | +3 -6 |
fixed texture filtering problem, I guess you need to set the filter when you create the texture | |||
Show difference between Revision 1.10 and 1.11 | |||
Revision 1.10 | donut | 1999/09/27 06:18:26 | +52 -30 |
cleanups, optimizations, and command line options for texture filter selection (mipmaping/etc) | |||
Show difference between Revision 1.9 and 1.10 | |||
Revision 1.9 | donut | 1999/09/25 02:54:26 | +1 -1 |
fixed squished sprite problem, and made viewport resize correctly | |||
Show difference between Revision 1.8 and 1.9 | |||
Revision 1.8 | donut | 1999/09/24 07:31:42 | +7 -4 |
optimized state changes with some handy defines to only change when needed | |||
Show difference between Revision 1.7 and 1.8 | |||
Revision 1.7 | donut | 1999/09/24 03:53:04 | +63 -58 |
cleaned up a bit of cruft and fixed indentiation, etc. Also added -fullscreen arg checking | |||
Show difference between Revision 1.6 and 1.7 | |||
Revision 1.6 | sekmu | 1999/09/23 16:20:07 | +33 -73 |
from Peter(dph) for windows ogl | |||
Show difference between Revision 1.5 and 1.6 | |||
Revision 1.5 | donut | 1999/09/22 05:59:52 | +3 -3 |
texture pre-loading now handles weapons and polymodels | |||
Show difference between Revision 1.4 and 1.5 | |||
Revision 1.4 | donut | 1999/09/21 06:51:11 | +17 -7 |
OpenGL: fixed corrupted textures, added bitmap display (reticle, etc) | |||
Show difference between Revision 1.3 and 1.4 | |||
Revision 1.3 | donut | 1999/09/21 04:05:55 | +152 -81 |
mostly complete OGL implementation (still needs bitmap handling (reticle), and door/fan textures are corrupt) | |||
Show difference between Revision 1.2 and 1.3 | |||
Revision 1.2 | donut | 1999/09/16 03:00:09 | +0 -1 |
include event.h in proper file to remove undefined func for init_gii_xwin | |||
Show difference between Revision 1.1 and 1.2 | |||
Revision 1.1 | donut | 1999/09/16 02:57:09 | None |
preliminary OpenGL support (GLX window creation, and a kludge to draw the framebuffer with ogl) |
Filename: makefile | |||
Revision 1.4 | donut | 2000/06/19 21:26:12 | +3 -0 |
SDL OpenGL support | |||
Show difference between Revision 1.3 and 1.4 | |||
Revision 1.3 | donut | 1999/10/07 02:31:57 | +3 -0 |
makefile support for wgl | |||
Show difference between Revision 1.2 and 1.3 | |||
Revision 1.2 | donut | 1999/09/21 04:05:55 | +1 -1 |
mostly complete OGL implementation (still needs bitmap handling (reticle), and door/fan textures are corrupt) | |||
Show difference between Revision 1.1 and 1.2 | |||
Revision 1.1 | donut | 1999/09/16 02:57:09 | None |
preliminary OpenGL support (GLX window creation, and a kludge to draw the framebuffer with ogl) |
Filename: makefile.nt | |||
Revision 1.2 | donut | 2000/06/19 21:26:12 | +3 -0 |
SDL OpenGL support | |||
Show difference between Revision 1.1 and 1.2 | |||
Revision 1.1 | donut | 1999/09/24 03:51:42 | None |
makefile support for WGL compile |
Filename: ogl.c | |||
Revision 1.43 | donut | 2003/07/07 11:18:04 | +2 -2 |
allow for texture dimensions of 1, and fix ogl replacement texture paletted->rgb conversion alpha problem | |||
Show difference between Revision 1.42 and 1.43 | |||
Revision 1.42 | donut | 2003/07/07 10:07:13 | +42 -7 |
add opengl replacement texture support (requires libpng and zlib) | |||
Show difference between Revision 1.41 and 1.42 | |||
Revision 1.41 | donut | 2003/07/06 00:45:21 | +134 -42 |
opengl hardware super-transparency support using GL_NV_register_combiners | |||
Show difference between Revision 1.40 and 1.41 | |||
Revision 1.40 | donut | 2003/07/02 07:26:21 | +73 -25 |
use GL_RGB for non-transparent textures, and fix fonts not having transparent flag set (wouldn't get paletted) | |||
Show difference between Revision 1.39 and 1.40 | |||
Revision 1.39 | donut | 2003/07/01 15:33:41 | +3 -1 |
don't try to use paletted textures with mipmapping since gluBuild2DMipmaps can't handle it. | |||
Show difference between Revision 1.38 and 1.39 | |||
Revision 1.38 | donut | 2003/07/01 14:58:22 | +74 -5 |
add OGL paletted texture support | |||
Show difference between Revision 1.37 and 1.38 | |||
Revision 1.37 | donut | 2002/04/24 07:53:00 | +41 -17 |
ogl texture precaching: add caching of weapon inner models, screen shatter effects, robot explosions and weapons, and some more always present stuff. Also clean up ogl_cache_weapon_textures calling. | |||
Show difference between Revision 1.36 and 1.37 | |||
Revision 1.36 | donut | 2002/04/24 06:44:07 | +0 -1 |
add -renderstats command line arg to activate RENDERSTATS | |||
Show difference between Revision 1.35 and 1.36 | |||
Revision 1.35 | donut | 2002/04/24 05:49:59 | +1 -1 |
fix last commit | |||
Show difference between Revision 1.34 and 1.35 | |||
Revision 1.34 | donut | 2002/04/24 05:45:51 | +3 -2 |
add RENDERSTATS counter for number of textures loaded after texture caching stage | |||
Show difference between Revision 1.33 and 1.34 | |||
Revision 1.33 | donut | 2002/04/23 19:38:04 | +4 -3 |
use GL_INDEX_BITS to get bpp for color buffer for RENDERSTATS | |||
Show difference between Revision 1.32 and 1.33 | |||
Revision 1.32 | donut | 2002/04/22 20:15:35 | +4 -0 |
add anisotropic texture filtering support | |||
Show difference between Revision 1.31 and 1.32 | |||
Revision 1.31 | donut | 2002/04/06 18:24:15 | +13 -0 |
make RENDERSTATS show size of color/depth buffer too | |||
Show difference between Revision 1.30 and 1.31 | |||
Revision 1.30 | donut | 2002/04/06 17:21:26 | +112 -73 |
utilize hardware multitexturing support if possible (requires GL_NV_texture_env_combine4 extension) | |||
Show difference between Revision 1.29 and 1.30 | |||
Revision 1.29 | donut | 2002/03/26 21:25:02 | +5 -20 |
fix ogl gr_ucircle | |||
Show difference between Revision 1.28 and 1.29 | |||
Revision 1.28 | donut | 2002/03/26 08:20:01 | +26 -1 |
fix briefing spinning robot display in OGL | |||
Show difference between Revision 1.27 and 1.28 | |||
Revision 1.27 | donut | 2000/10/30 07:33:03 | +2 -2 |
corrected overflow checks in ogl_ubitblt_tolinear since it uses RGB, needs 3 Bpp not 4 | |||
Show difference between Revision 1.26 and 1.27 | |||
Revision 1.26 | donut | 2000/10/30 07:29:24 | +6 -13 |
did away with data buffer in ogl_ubitblt_tolinear entirely | |||
Show difference between Revision 1.25 and 1.26 | |||
Revision 1.25 | donut | 2000/10/28 03:53:23 | +8 -2 |
make size of data buffer in ogl_ubitblt_tolinear based on OGLTEXBUFSIZE, and check to make sure we fit. fixes crash at menu resolutions > 1152x864 | |||
Show difference between Revision 1.24 and 1.25 | |||
Revision 1.24 | donut | 2000/10/27 09:32:54 | +3 -3 |
Increase number of verts on gl_reticle for secondary weaps circles | |||
Show difference between Revision 1.23 and 1.24 | |||
Revision 1.23 | donut | 2000/10/27 09:23:16 | +7 -4 |
make ogl_ubitblt merely a wrapper for renamed ogl_ubitblt_i which accepts a dest width/height as well. | |||
Show difference between Revision 1.22 and 1.23 | |||
Revision 1.22 | donut | 2000/06/20 06:57:44 | +4 -1 |
fix sdl opengl crash by actually deleting the textures instead of just reseting handles | |||
Show difference between Revision 1.21 and 1.22 | |||
Revision 1.21 | donut | 2000/06/19 21:08:04 | +6 -6 |
killed texture priority incrementer test.. didn't seem to help anything | |||
Show difference between Revision 1.20 and 1.21 | |||
Revision 1.20 | donut | 2000/01/23 20:19:34 | +20 -9 |
fixed up tex_format_supported(), and let ogl_readpixels_ok -1 do screen shots still | |||
Show difference between Revision 1.19 and 1.20 | |||
Revision 1.19 | donut | 2000/01/12 10:22:45 | +209 -71 |
WGL: fixed fullscreen toggle crash, alt-tab works, fullscreen doesn't resize stuff, setable refresh rate, first attempt at multi-texturing | |||
Show difference between Revision 1.18 and 1.19 | |||
Revision 1.18 | donut | 1999/11/22 06:16:55 | +10 -0 |
fixes for ming/cygwin compile | |||
Show difference between Revision 1.17 and 1.18 | |||
Revision 1.17 | donut | 1999/10/21 08:51:20 | +3 -3 |
made gl_reticile secondary use darker green so its easier to distinguish | |||
Show difference between Revision 1.16 and 1.17 | |||
Revision 1.16 | donut | 1999/10/20 07:34:06 | +242 -8 |
opengl rendered reticle, and better g3_draw_sphere | |||
Show difference between Revision 1.15 and 1.16 | |||
Revision 1.15 | donut | 1999/10/18 07:26:38 | +219 -91 |
beginning work on bitblt with source==BM_OGL, fixes squished bitblts, better support for alternate texture formats, support for driver specific hacks, etc | |||
Show difference between Revision 1.14 and 1.15 | |||
Revision 1.14 | donut | 1999/10/08 08:50:55 | +19 -16 |
fixed ogl sub bitmap support | |||
Show difference between Revision 1.13 and 1.14 | |||
Revision 1.13 | donut | 1999/10/07 21:30:06 | +442 -97 |
ogl alttexmerge, sub_bitmap handling, new texture handling struct, renderstats & badtextures cheats, fixed viewport position, runtime ogl loading, etc | |||
Show difference between Revision 1.12 and 1.13 | |||
Revision 1.12 | donut | 1999/09/30 23:02:27 | +151 -61 |
opengl direct support for ingame and normal menus, fonts as textures, and automap support | |||
Show difference between Revision 1.11 and 1.12 | |||
Revision 1.11 | donut | 1999/09/29 03:18:53 | +2 -1 |
changed perspective to 1.0 always, instead of (w*3)/(h*4), fixes disappearing polys prob caused to the view being wider than it should be. | |||
Show difference between Revision 1.10 and 1.11 | |||
Revision 1.10 | donut | 1999/09/27 07:56:38 | +8 -5 |
fixed texture filtering problem, I guess you need to set the filter when you create the texture | |||
Show difference between Revision 1.9 and 1.10 | |||
Revision 1.9 | donut | 1999/09/27 06:18:26 | +41 -29 |
cleanups, optimizations, and command line options for texture filter selection (mipmaping/etc) | |||
Show difference between Revision 1.8 and 1.9 | |||
Revision 1.8 | donut | 1999/09/25 02:54:26 | +11 -7 |
fixed squished sprite problem, and made viewport resize correctly | |||
Show difference between Revision 1.7 and 1.8 | |||
Revision 1.7 | donut | 1999/09/24 07:31:42 | +31 -15 |
optimized state changes with some handy defines to only change when needed | |||
Show difference between Revision 1.6 and 1.7 | |||
Revision 1.6 | donut | 1999/09/24 05:47:01 | +50 -30 |
added sizing (and padding) of ogl textures up to next multiple of 2, so they don't get mangled | |||
Show difference between Revision 1.5 and 1.6 | |||
Revision 1.5 | donut | 1999/09/24 03:34:38 | +7 -2 |
changed znear in gluPerspective to 0.1 | |||
Show difference between Revision 1.4 and 1.5 | |||
Revision 1.4 | donut | 1999/09/22 05:59:52 | +79 -20 |
texture pre-loading now handles weapons and polymodels | |||
Show difference between Revision 1.3 and 1.4 | |||
Revision 1.3 | donut | 1999/09/22 02:11:16 | +118 -4 |
ogl texture pre-loading when starting level | |||
Show difference between Revision 1.2 and 1.3 | |||
Revision 1.2 | donut | 1999/09/21 06:51:11 | +51 -99 |
OpenGL: fixed corrupted textures, added bitmap display (reticle, etc) | |||
Show difference between Revision 1.1 and 1.2 | |||
Revision 1.1 | donut | 1999/09/21 04:05:55 | None |
mostly complete OGL implementation (still needs bitmap handling (reticle), and door/fan textures are corrupt) |
Filename: sdlgl.c | |||
Revision 1.4 | donut | 2003/11/19 04:31:29 | +3 -2 |
made opengl use 32bpp screen mode by default, add option to use 16bpp | |||
Show difference between Revision 1.3 and 1.4 | |||
Revision 1.3 | donut | 2002/04/01 08:04:53 | +25 -0 |
implement brightness/palette effects in OGL using SetGammaRamp, much faster than the hack that was being used. currently SDL only (though not too hard too add to WGL, not as easy as sdl) | |||
Show difference between Revision 1.2 and 1.3 | |||
Revision 1.2 | donut | 2000/06/20 06:58:20 | +15 -2 |
fix sdl opengl mode change crash and add some debug args | |||
Show difference between Revision 1.1 and 1.2 | |||
Revision 1.1 | donut | 2000/06/19 21:26:12 | None |
SDL OpenGL support |
Filename: wgl.c | |||
Revision 1.16 | donut | 2003/11/19 04:31:29 | +1 -1 |
made opengl use 32bpp screen mode by default, add option to use 16bpp | |||
Show difference between Revision 1.15 and 1.16 | |||
Revision 1.15 | donut | 2002/07/08 00:10:54 | +2 -3 |
minor cleanup, use same for loop for filling r, g, and b values | |||
Show difference between Revision 1.14 and 1.15 | |||
Revision 1.14 | donut | 2002/04/01 12:25:19 | +13 -4 |
implement SetGammaRamp on WGL | |||
Show difference between Revision 1.13 and 1.14 | |||
Revision 1.13 | donut | 2002/04/01 08:04:53 | +3 -0 |
implement brightness/palette effects in OGL using SetGammaRamp, much faster than the hack that was being used. currently SDL only (though not too hard too add to WGL, not as easy as sdl) | |||
Show difference between Revision 1.12 and 1.13 | |||
Revision 1.12 | donut | 2001/12/07 05:38:31 | +1 -1 |
Fix mismatched arg types in the win32 code, work around byte being defined by windows headers as well as our own, and allow overriding of make vars. | |||
Show difference between Revision 1.11 and 1.12 | |||
Revision 1.11 | donut | 2000/01/17 07:30:39 | +3 -1 |
set win32 icon to icon frome resource file | |||
Show difference between Revision 1.10 and 1.11 | |||
Revision 1.10 | donut | 2000/01/12 10:22:45 | +73 -26 |
WGL: fixed fullscreen toggle crash, alt-tab works, fullscreen doesn't resize stuff, setable refresh rate, first attempt at multi-texturing | |||
Show difference between Revision 1.9 and 1.10 | |||
Revision 1.9 | donut | 1999/11/22 06:25:03 | +0 -3 |
removed (undocumented) -wgl_nolowres, since -menu res commands are available now | |||
Show difference between Revision 1.8 and 1.9 | |||
Revision 1.8 | donut | 1999/10/18 07:31:47 | +127 -108 |
added wgl test command lines, fixed hInst being unspecified, got rid of some #defines to fit the fullscreen stuff, added clip* flags so windowed mode works correctly | |||
Show difference between Revision 1.7 and 1.8 | |||
Revision 1.7 | donut | 1999/10/09 09:34:00 | +18 -3 |
more descriptive wgl Errors, and fixed win32 digi support (including fixed sound falloff rate) | |||
Show difference between Revision 1.6 and 1.7 | |||
Revision 1.6 | donut | 1999/10/09 05:06:55 | +197 -69 |
fixed WGL fullscreen mode crashes, and generally cleaned up the code | |||
Show difference between Revision 1.5 and 1.6 | |||
Revision 1.5 | donut | 1999/10/08 10:55:55 | +247 -12 |
ogl updates | |||
Show difference between Revision 1.4 and 1.5 | |||
Revision 1.4 | donut | 1999/09/30 23:02:27 | +2 -4 |
opengl direct support for ingame and normal menus, fonts as textures, and automap support | |||
Show difference between Revision 1.3 and 1.4 | |||
Revision 1.3 | donut | 1999/09/25 02:54:26 | +1 -1 |
fixed squished sprite problem, and made viewport resize correctly | |||
Show difference between Revision 1.2 and 1.3 | |||
Revision 1.2 | donut | 1999/09/24 03:02:13 | +3 -1 |
added window resizing to WGL code | |||
Show difference between Revision 1.1 and 1.2 | |||
Revision 1.1 | sekmu | 1999/09/23 16:20:07 | None |
from Peter(dph) for windows ogl |