Config Struct Reference
Game configuration structure.
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#include <common.h>
List of all members.
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Public Attributes |
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Uint16 | width |
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Uint16 | height |
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bool | full |
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Uint16 | audio_format |
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int | audio_rate |
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int | audio_channels |
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string | datadir |
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string | map |
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string | scenario |
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string | anim_file |
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SDLKey | keybind [30] |
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double | lvlscale |
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bool | onlymap |
Detailed Description
Game configuration structure.
The documentation for this struct was generated from the following file:
Generated on Sun Feb 5 13:02:36 2006 for Lost Penguins by
1.3.8