| Animation | Animation is responsible to return the correct frame of an animation |
| AnimEvent | Animation event |
| Background | Background |
| Baleog | Baleog (Viking) |
| Bomb | Bomb item |
| Box | Abstract Box base class |
| CAnimEvent | Character animation event |
| CEvent | Character event |
| Character | Damagable, non static objects |
| Config | Game configuration structure |
| DeadPlayer | Dead player |
| Door | Door |
| EAttack | Attack event |
| EditBox | Main Box of the editor with all main options |
| Editor | Handels editor specific tasks |
| Erik | Erik (Viking) |
| ERun | Delayed (accelerated) run event |
| Event | Base class for events (non instantanious effects) |
| Exit | Exit |
| Fang | Fang (Viking) |
| Font | Font engine |
| Frame | Frame format |
| Geyser | Geyser |
| GraphicsEngine | Graphics engine |
| Heart | Healing item |
| Hit | Collision type |
| Image | Image structure |
| ImageCache | Caches images |
| InputHandler | Handels keyboard events |
| Item | Item |
| Key | Key item |
| Menu | Abstract menu base class |
| Monster | Intelligent opponents |
| NewMapBox | Creates a new map with the specified attributes |
| Object | Base class of all objects on the map |
| ObjectBox | Configure object attributes |
| ObjectsPool | Container for objects |
| Olaf | Olaf (Viking) |
| OpenMapBox | Opens the specified map |
| PhysicHandler | Updates all game states and animations, acts as a Mediator between objects |
| PlaceBox | Box used to choose the object that is to be placed |
| Plant | Regrowing plant |
| Player | Interactively controlled characters |
| SaveAsBox | Saves the map to the specified file |
| Scenario | Scenario organization |
| Scorch | Scorch (Viking) |
| SFont_Font | Font structure |
| SoundCache | Caches sounds |
| SoundsEngine | Sounds engine |
| Spike | Regrowing plant |
| Teleporter | Teleporter |
| TextInputBox | Abstract base class for text input boxes |
| Trigger | Trigger |
| TriggeredBomb | Exploding Bomb |
| Wall | Wall |
| Water | Water |
| Weapon | Weapons |
| Wind | Wind |
| Zombie | Zombie |
1.3.8